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About Project

Baggage Boss is a casual game developed for iOS and Android where a user handles all the baggage at an airport. Using fun techniques, you must ensure the baggage is handled in the best possible way to become the baggage boss!

Client's Need

"I have a draft and need to make it into a proper game." Gareth's words to us were clear, and we knew from the start that he needed a casual game with multiple functionalities that mostly revolved around drag-and-drop mechanics with a fun twist.

Solution

Baggage Boss was the first game developed by the company for a client, and it provided valuable insights into iOS deployment, team collaboration, and client communication. The graphics team worked hard to create child-friendly and visually appealing graphics for the game, which were well-received by the client and had many downloads. The project also helped expand the team and onboard new developers, who proved to be valuable assets to the company. Despite the challenges, the project delivered a high-quality game that met the client's requirements and appealed to the target audience.

Client Name

Gareth Morton

Company Name

Portarlington Engineering and Developments

Technology

Unity
Game Art / Design
Game Optimization

Platform Availability

ios

Need Help ?

Let us know if you have any concern or query and we will be happy to help.

Client Name

Gareth Morton

Company Name

Portarlington Engineering and Developments

Technology

Unity
Game Art / Design
Game Optimization

Platform Availability

ios

About Project

Baggage Boss is a casual game developed for iOS and Android where a user handles all the baggage at an airport. Using fun techniques, you must ensure the baggage is handled in the best possible way to become the baggage boss!

Client's Need

"I have a draft and need to make it into a proper game." Gareth's words to us were clear, and we knew from the start that he needed a casual game with multiple functionalities that mostly revolved around drag-and-drop mechanics with a fun twist.

Solution

Baggage Boss was the first game developed by the company for a client, and it provided valuable insights into iOS deployment, team collaboration, and client communication. The graphics team worked hard to create child-friendly and visually appealing graphics for the game, which were well-received by the client and had many downloads. The project also helped expand the team and onboard new developers, who proved to be valuable assets to the company. Despite the challenges, the project delivered a high-quality game that met the client's requirements and appealed to the target audience.

Need Help ?

Let us know if you have any concern or query and we will be happy to help.

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